
Giovanni Chequi
Tech UI Designer
@Dead by Daylight
Working with UI Design since 2019
and building games for the past 4+ years
Skills
Skills
Skills
Tech Stack
Tech Stack
Tech Stack
Experience
Experience
Experience

Behaviour Interactive
Montreal, QC, Canada
Technical UI Designer
May 2025 - Present
• UMG Integration in UE5: Creation and implementation of UMG widgets based on UI mockups, including Blueprint logic and animation triggers • UI Shaders & VFX: Creation of materials/shaders, and visual effects for menus, HUDs, and UI elements, using Timeline and Tween animations, textures, Niagara systems. • Optimization & Performance: Profiling and optimizing UI elements (materials, textures, Blueprints) to ensure performance across platforms • UI Tech Support: Collaborate closely with UI Designers and Developers to troubleshoot UI implementation issues and integrate assets efficiently • Documentation & Knowledge Sharing: Maintain documentation for shaders, materials, and UI integration best practices; share knowledge with team

Behaviour Interactive
Montreal, QC, Canada
Technical UI Designer
May 2025 - Present
• UMG Integration in UE5: Creation and implementation of UMG widgets based on UI mockups, including Blueprint logic and animation triggers • UI Shaders & VFX: Creation of materials/shaders, and visual effects for menus, HUDs, and UI elements, using Timeline and Tween animations, textures, Niagara systems. • Optimization & Performance: Profiling and optimizing UI elements (materials, textures, Blueprints) to ensure performance across platforms • UI Tech Support: Collaborate closely with UI Designers and Developers to troubleshoot UI implementation issues and integrate assets efficiently • Documentation & Knowledge Sharing: Maintain documentation for shaders, materials, and UI integration best practices; share knowledge with team

Behaviour Interactive
Montreal, QC, Canada
Technical UI Designer
May 2025 - Present
• UMG Integration in UE5: Creation and implementation of UMG widgets based on UI mockups, including Blueprint logic and animation triggers • UI Shaders & VFX: Creation of materials/shaders, and visual effects for menus, HUDs, and UI elements, using Timeline and Tween animations, textures, Niagara systems. • Optimization & Performance: Profiling and optimizing UI elements (materials, textures, Blueprints) to ensure performance across platforms • UI Tech Support: Collaborate closely with UI Designers and Developers to troubleshoot UI implementation issues and integrate assets efficiently • Documentation & Knowledge Sharing: Maintain documentation for shaders, materials, and UI integration best practices; share knowledge with team
UI Designer
Dec 2023 - Jun 2025 · 1 yr 7 mos
• UI Design for features and in-game events • Development of Shaders, Textures, and Motion Graphics for UI components • UMG Integration in Unreal Engine 5: creation of UMG widgets for components and new features • Design of UI Icons for Dead by Daylight chapters (Castlevania, Tomb Raider, Dungeons & Dragons) and in-game events
UI Designer
Dec 2023 - Jun 2025 · 1 yr 7 mos
• UI Design for features and in-game events • Development of Shaders, Textures, and Motion Graphics for UI components • UMG Integration in Unreal Engine 5: creation of UMG widgets for components and new features • Design of UI Icons for Dead by Daylight chapters (Castlevania, Tomb Raider, Dungeons & Dragons) and in-game events
UI Designer
Dec 2023 - Jun 2025 · 1 yr 7 mos
• UI Design for features and in-game events • Development of Shaders, Textures, and Motion Graphics for UI components • UMG Integration in Unreal Engine 5: creation of UMG widgets for components and new features • Design of UI Icons for Dead by Daylight chapters (Castlevania, Tomb Raider, Dungeons & Dragons) and in-game events

Wildlife Studios
São Paulo, Brazil
UI Designer
2 yrs
• UI Design for mobile games such as Sky Warriors and War Machines • Creating User flows, UX Wireframes, mockups, and prototyping • Handoff UI Designs for Game Engineers • Creating UI Visual directions • Supporting and creating the overall visual style, UI and UX guidelines • Collaborating with game designers, producers, developers, motion designers and social media managers

Wildlife Studios
São Paulo, Brazil
UI Designer
2 yrs
• UI Design for mobile games such as Sky Warriors and War Machines • Creating User flows, UX Wireframes, mockups, and prototyping • Handoff UI Designs for Game Engineers • Creating UI Visual directions • Supporting and creating the overall visual style, UI and UX guidelines • Collaborating with game designers, producers, developers, motion designers and social media managers

Wildlife Studios
São Paulo, Brazil
UI Designer
2 yrs
• UI Design for mobile games such as Sky Warriors and War Machines • Creating User flows, UX Wireframes, mockups, and prototyping • Handoff UI Designs for Game Engineers • Creating UI Visual directions • Supporting and creating the overall visual style, UI and UX guidelines • Collaborating with game designers, producers, developers, motion designers and social media managers

B8one
São Paulo, Brazil
UI Designer
Jan 2021 - Jun 2021 · 6 mos
• Creating UI Visual directions • UI Deisgn for websites, e-commerces, dashboards and mobile apps • Create and maintain Style Guides and Design Systems • Creating User flows, UX Wireframes, mockups, and prototyping

B8one
São Paulo, Brazil
UI Designer
Jan 2021 - Jun 2021 · 6 mos
• Creating UI Visual directions • UI Deisgn for websites, e-commerces, dashboards and mobile apps • Create and maintain Style Guides and Design Systems • Creating User flows, UX Wireframes, mockups, and prototyping

B8one
São Paulo, Brazil
UI Designer
Jan 2021 - Jun 2021 · 6 mos
• Creating UI Visual directions • UI Deisgn for websites, e-commerces, dashboards and mobile apps • Create and maintain Style Guides and Design Systems • Creating User flows, UX Wireframes, mockups, and prototyping

Insany Design
São Paulo, Brazil
UI Designer
Aug 2020 - Nov 2020 · 4 mos
• Creating User flows, UX Wireframes, mockups, and prototyping • UI Deisgn for websites, e-commerces, dashboards and mobile apps

Insany Design
São Paulo, Brazil
UI Designer
Aug 2020 - Nov 2020 · 4 mos
• Creating User flows, UX Wireframes, mockups, and prototyping • UI Deisgn for websites, e-commerces, dashboards and mobile apps

Insany Design
São Paulo, Brazil
UI Designer
Aug 2020 - Nov 2020 · 4 mos
• Creating User flows, UX Wireframes, mockups, and prototyping • UI Deisgn for websites, e-commerces, dashboards and mobile apps

Digitess
São Paulo, Brazil
UI Designer
Dec 2019 to Jun 2020 · 7 mos
• Creating User flows, UX Wireframes, mockups, and prototyping • UI Deisgn for websites • Developing websites with HTML, CSS, and Javascript

Digitess
São Paulo, Brazil
UI Designer
Dec 2019 to Jun 2020 · 7 mos
• Creating User flows, UX Wireframes, mockups, and prototyping • UI Deisgn for websites • Developing websites with HTML, CSS, and Javascript

Digitess
São Paulo, Brazil
UI Designer
Dec 2019 to Jun 2020 · 7 mos
• Creating User flows, UX Wireframes, mockups, and prototyping • UI Deisgn for websites • Developing websites with HTML, CSS, and Javascript